Proximity 2 Released on Xbox 360!

Proximity 2, a turn-based strategy game, made it through the peer review of Xbox Live Indie Games last Friday evening! It is now available for purchase on both Xbox 360 and iPhone platforms (released late last year). More information, including a trailer, can be found here.

Proximity 2 (originally called Proximity HD) placed 3rd place in Microsoft’s Dream Build Play contest in 2007, was playable at the XNA Gamefest in 2007, ?was shown in Microsoft’s keynote and playable at a booth at the Game Developer’s Conference in 2008, and was one of the 8 games chosen by Microsoft to promote the Xbox Live Indie Games service before the service was launched in 2008. It was also directly responsible for getting a job in the game industry as Lead Game Designer for Yuke’s Company of America, during which I helped design and produce four games on the Xbox 360, Sony PSP, and Nintendo Wii platforms.

The game was already fun at the time, but very unpolished, and I decided to hold off on releasing the game until the interface flowed fast and smooth and all the planned features were implemented and tested. It took a few years slowly getting there during the small pockets of time I had between Yuke’s, and later school, but it’s finally gotten to the point where I’m satisfied with its design.

Thank you for everything, and I hope you enjoy playing the game as much as I still do, six years after the first game has been released and after hundreds of hours of development and playtesting!

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2 Comments

  1. proximity freak
    posted March 18, 2011 | Reply

    will there be proximity on facebook too?

    • posted March 18, 2011 | Reply

      I don?t currently have plans for that, no, although it may be a possibility in the future. I researched Facebook development a while back, and saw several horror stories of small developers facing enormous bandwidth bills they couldn?t afford to pay, and decided not to risk it at the time.

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